© 2025 Backdrop Build

community@backdropbuild.com

·

Backdrop Labs

·

FAQ

·

Twitter

·

Terms

·

Privacy

WRayLib3d

WRayLib3d

Unity3d/Unreal But Make it Haskell!

Try it here: https://github.com/MilesLitteral/wraylib3d

About

WRaylib3d (WRL3D) a Unity-Like FP Game Engine. Current Sprints: Script Engine - Run successful Haskell Tests of Ruby being executed in Haskell during game runtime (currently runs during editor runtime only) Xross - Expand Build system to build on all platforms without workarounds (targets: MacOS, Linux). Core, Build Manager, Xross a "Cross Compiler" full of low level functions and templates for generating the appropriate code to run the game on the applicable platform when building, Resource Bundler, Structured Data Descriptions, Shader Precompiler Pipeline, Game Engine, Network, Script Engine, Misc Application Utils See more at: https://github.com/MilesLitteral/wraylib3d/blob/main/README.md

Builders

2
Delle

Delle

Software Engineer, Creative Technologist, overall tech enthusiast

Miles Litteral

Miles Litteral

Game Engine, Application, and Pipeline Developer