About
**RELAY** *Open-source backend infrastructure for multiplayer games, including matchmaking, lobbies, server browsers, and hosting tools for Unity.* Do you want to develop **multiplayer** games and **social experiences** like for example Fall Guys or Among Us? Well I wanted to solve that, **RELAY** is an entire **multiplayer infrastructure and dev-tool integration with Unity** that can be self-hosted or deployed to production grade scalability in the cloud and lets you focus on expressing your social experiences and gameplay ideas. **Key features** - Easy to use: Abstracts the technical and messy networking details away so you'll be building your game in Unity and not dealing with external tools! - Matchmaking: Supports highly configurable modern "Fall guys" style matchmaking as well as the good old conventional server browser UI. - Player services: Let your players save their character customizations, earn points, generate statistics, send friend requests and jump into matches together.
Builders